Added a right-click context menu to assign materials to other selected materials in order to replace them through the scene.Added a right-click context menu to assign materials to selected objects.Added the ability to use materials from the project materials panel via drag-n-drop to viewport, scene panel, and properties panel.Added the ability to import materials to the project materials panel from disk, starter assets, and CC Libraries.Added the ability to create a new default material in the project material panel.Added the ability to see all materials in a project with base color as thumbnail.Selecting a region changes the language and/or content on : A new project material panel and improved real time shadows, and performance enhancements all make Stager faster to use. This automatic numbering is helpful for keeping images in correct order and automatically importing them into tools to create videos. This is referred to as an image sequence.Įach frame of animation will use the file name chosen in the export settings, with a prefix appended numbering each frame. For animations, a folder will be automatically created and each frame of animation will be rendered as a new image and saved within the folder. Press the render button to begin rendering.Choose your export settings, such as format and save location.Choose which cameras you want to render (or the viewport camera will be used by default if no camera objects are added).The workflow for rendering remains the same. If your scene has any animated elements present, you will see additional render settings available. Just like still images, you can use render mode to create final outputs for animation.
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